robots2005 AI32080
New Member
I'm modifying Axis and Allies principles to learn realistic war strategies against AI. It will realize any human can turn it off as soon as we blunder into enough AI R+D.
My 1st world board wasn't realistic; Russia (few robots) vs AI (USA). Generally Russia took Japan and Europe and won often by invading the West Coast. AI often got a navy able to jeopardize W.Europe, Germany and Moscow from the Mediterranean and Black seas. Vladivostok usually beat LA or a factory in Alaska to Japan.
I've played two games with more realistic rules using a southern Ontario secondary manufacturing base Atlas map for now (Que has few airports). I've given AI at least one hacked factory city/turn. Humans with only sounding rockets as land forces unless technology. It isn't as playable as an A&A game without infantry as a wave of robots and single rockets tends to be the robot strategy:
1) Off the bat I didn't place two fighter jets over half the factory cities. The AI quickly won factories and production $ after an ON fighter attacked 3 robots over T.O. and lost.
2) I place a fighter and rocket over Ottawa and Hamilton or T.O. and was able to quickly recapture the Horseshoe when hacked. AI won Windsor and took the local towns up to London. With ON fighters at the Horseshoe it never held anywhere east long enough to produce. ON mobile 3d printing wasn't used but ON did research exo-suits (protection from small arms and chemicals) and was able to retake London and west. I had total production capital at 129 and fighters costing 30. The AI R+D made EMPs but without a fighter, it wasn't able to get its sounding rockets east of London. IDK if it would've been wise for AI to EMP Hamilton. AI's last gasp was to double robot speed by trying to R+D a car hack. A Rocket and fighters attacking at 2 won the exo-suit vs robots battles with the latter defending at 1.
With a Great Lakes map or Baltic Sea I'll get good naval battles with mini-subs and platforms. I might not be able to make a realistic MB-ND scenario. Quebec's lack of airports taught me the important of 3D printing helicopters and VTOL planes. The secure printers should be placed away from robotic cities. AI in Ottawa Montreal and Toronto is a problem as these are air-hubs; I doubt there are ten airports in the USA 200km from factories. Thus VTOL should've been the F-35 imperative. I'm not sure if a robo-tech mini-sub can really traverse the French River to reach North Bay. All USSR wanted at worse was fake neurons as leaders identified themselves as workers with Q-of-L. Isn't much but is better than technology profit motivation. I'll figure an inertia measure when I'm ready for a political board game.
My 1st world board wasn't realistic; Russia (few robots) vs AI (USA). Generally Russia took Japan and Europe and won often by invading the West Coast. AI often got a navy able to jeopardize W.Europe, Germany and Moscow from the Mediterranean and Black seas. Vladivostok usually beat LA or a factory in Alaska to Japan.
I've played two games with more realistic rules using a southern Ontario secondary manufacturing base Atlas map for now (Que has few airports). I've given AI at least one hacked factory city/turn. Humans with only sounding rockets as land forces unless technology. It isn't as playable as an A&A game without infantry as a wave of robots and single rockets tends to be the robot strategy:
1) Off the bat I didn't place two fighter jets over half the factory cities. The AI quickly won factories and production $ after an ON fighter attacked 3 robots over T.O. and lost.
2) I place a fighter and rocket over Ottawa and Hamilton or T.O. and was able to quickly recapture the Horseshoe when hacked. AI won Windsor and took the local towns up to London. With ON fighters at the Horseshoe it never held anywhere east long enough to produce. ON mobile 3d printing wasn't used but ON did research exo-suits (protection from small arms and chemicals) and was able to retake London and west. I had total production capital at 129 and fighters costing 30. The AI R+D made EMPs but without a fighter, it wasn't able to get its sounding rockets east of London. IDK if it would've been wise for AI to EMP Hamilton. AI's last gasp was to double robot speed by trying to R+D a car hack. A Rocket and fighters attacking at 2 won the exo-suit vs robots battles with the latter defending at 1.
With a Great Lakes map or Baltic Sea I'll get good naval battles with mini-subs and platforms. I might not be able to make a realistic MB-ND scenario. Quebec's lack of airports taught me the important of 3D printing helicopters and VTOL planes. The secure printers should be placed away from robotic cities. AI in Ottawa Montreal and Toronto is a problem as these are air-hubs; I doubt there are ten airports in the USA 200km from factories. Thus VTOL should've been the F-35 imperative. I'm not sure if a robo-tech mini-sub can really traverse the French River to reach North Bay. All USSR wanted at worse was fake neurons as leaders identified themselves as workers with Q-of-L. Isn't much but is better than technology profit motivation. I'll figure an inertia measure when I'm ready for a political board game.
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