These aren't major major issues. But show issues with early designs and tight timeframes and in tight compact ships. There just isn't money and more importantly time, to redesign and fix in the first ships of the class. Revisions and modifications are made for future ships and the design matures. Even with very experienced and knowledgeable ship builders, operating in their home country. on a Billion dollar ship project $700k isn't monumental. These are exactly the sort of risks and issues you take on when you take on the first of a class. Such issues should be seen across the whole of the class, and the whole of the capability and value.
This is a problem particularly for small navies like the RAN, that buy and operate few ships. You want to get those right, and know that rectification costs can't be spread across a dozen or more hulls, which is a big reason why local new builds tend to cost more. If you are only building 2 or 3 ships, those costs make up the bigger share.
Actually I am kind of disappointed. The worker consoles seem not to be very polished in design could do with improvement. All those projectors with fans would seem to be pretty noisey. The photo doesn't seem to do it any favours either. There are some good ideas, I just kinda had higher hopes of a really neat, star-trek style layout and modern OHS lighting and presenting. Its looks IMO, a bit conventional.
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I guess I was really impressed with the sleekness of what the Italians had done with the cockpit of their frigates. The japanese stuff seemed quite hyped so I don't know. OLED screens, curved monitors with single arms freeing up space. Cool chairs. Some kind of style aesthetic.
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Okay, maybe too many switches and buttons, but it certainly makes an impression. I know this isn't the same type of space, but shows what people are doing on military ships.
I think this may be an area where key technologies are kept, but perhaps SAAB and their partners can improve functionality and the work environment, through design and packaging for Australia uses and operations.
These are important spaces, and several major disasters and accidents can be traced back to poor design and difficult workspaces. Fusing sensor data and networking is useless if people hate the space.
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