gfxlonghorn
New Member
I am not sure how related this is because this is completely and utterly unrealistic and ridiculously simplified. Basically, I am writing a program for a Tank(simulated) that would operate on a square battle field which is walled off. The tank has sensors that can sense enemy tanks and their distance which are located on its turret. Further, if the tanks hit any other tanks or the outside wall they are damaged. The sensitivity of the sensors is set by the programmer based on the situation. I know this isn't realistic at all, but it's the situation. Anyways, the basic strategy I am planning on using is a tank that follow the perimeter wall, and the turret will move 180 degrees scanning for enemies to shoot at. Once it finds an enemy, it will attempt to shoot it until it is out of range. The field will be populated from anywhere from 2 to 50 tanks, so it has to be fairly intelligent. Any suggestions or possible maneuvers would be greatly appreciated.