Not really true at all. Chess only shows different ways to target different enemies at the controller's choosing. While Weiqi really reflects the actual battlefield that goes on in any war. Cause when the enemy is trapped they can't escape, but in Chess the peices can just magically "leap" away out of danger.Go doesn't reflect a battlefield- not in today's world. It takes months to train Marines, several years to build a ship, far longer to design and implement a new fighter. Desert Storm lasted a matter of weeks, and the world's 4th largest army was annihilated.
Occupations are occupations, but Chess more accurately reflects a future war between two countries, like the USA and China.
Chess could represent a war if the countries had similar power. We also know that whoever makes a big mistake in opening usually loses...Not really true at all. Chess only shows different ways to target different enemies at the controller's choosing. While Weiqi really reflects the actual battlefield that goes on in any war. Cause when the enemy is trapped they can't escape, but in Chess the peices can just magically "leap" away out of danger.
Based on your post BOTH games would have the same weakness/liability.
I think that Shogi, sometime referred to as Japanese chess, is of all the board games the most like real warfare because it has several qualities within it that mimic real warfare better than western chess or Go. I am not saying it is a better board game. That is a different question entirely.When it comes to warfare I wanted to know how different the battlefield is viewed from if you played Go (Weiqi in Chinese) compared to if you played Chess? I know that Go is the most complex board game ever built/played and Chess isn't stratergic like Go is but still...